Monday 20 September 2010

MONK

 monk_render 

monk_texture

I’ve been working on a low poly model titled ‘Monk’ over the weekend (Thurs-Saturday). The intent is to use him for a 3rd person action/adventure demo to test in-game animation sets, potentially in UDK or otherwise.

The character is rigged by my friend Mike Cummings – for more details visit his blog. Thank you!

Thanks for browsing. More to come.

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